Research : Networked Media
The Network enables the creation of ubiquitous, participatory, shared media realms. CRCA researchers have been actively creating environments with a variety of network modes since our first Web projects began in the early 90's. Projects such as Mi Casa es Tu Casa, CRCAnet, and UC DARNet look at the component forms and issues for the future socio-cultural forms of the net.
Research Projects
R E S P A M [dot] C O M
RESPAM is a net art platform for the collection,
implementation, and cultural integration of unwanted, abject data in the
form of solicitous messages (heretofore referred to as spam) by artists Alex
Dragulescu and Timothy Jaeger.
In an age of unparalleled digital communication, spam accounts for up to 65%
of all email. Research into this phenomenon is taking place all over the
world as spam threatens to turn the once utopian cyberlandscape into an
abyss of junk emails, adverts, and attempts on the part of the spammers to
harvest individuals’ data for malicious use.
RESPAM as a project is multifold. The first is to populate a large database
over a number of years with junk emails. These will be used for data
visualizations, audio-visual multimedia performances, and other online work.
The second is to act as a resource for others working in and around this
field: spam filters, legislation, and art are just a few of these various
disciplines that RESPAM serves to amplify. The third is an interactive
tool: we encourage you to send us your spam to submit@respam.com and grow
the database. There are instructions on how to do this for different
operating systems (Windows, Mac, Linux), and there are tools and methods in
development to access your newly sent data.
RESPAM is planning performances and presentations at various sites for the
upcoming future. Stay tuned, or to receive news, send your e-mail address
to: postmaster@repsam.com
submit@respam.com | spam us
postmaster@respam.com | comments and questions
RESPAM is generously supported by THING.NET, CRCA, and the CA Institute for Telecommunications and Information Technology ( Cal-(IT)2).
Individuals who are instrumental in making this happen include Darrel O'Pry
of The Thing, and Sheldon Brown, New Media Arts Layer of Cal-(IT)2 and
Director for CRCA.
http://www.respam.com
In the Visual Arts, Brett Stalbaum, known for his
work with San Jose-based "C5" group has just joined the CRCA research community. He bring his work as a research theorist specializing in
theory, database,and software development. His most recent project with C5, the
Landscape projects, initiated in 2001, involve
mapping, navigation and search of the landscape using
internally produced Geographic Information Systems. He
has recently been involved in code development and
research/theory work on database, the artist's role in
the problems of large data, and landscape art. We are very happy to welcome Brett into the Center.

CRCA Associate Director and Music Professor, Miller Puckette, has established an Access Grid Node at CRCA for international collaboration and exchange.
Adriene Jenik, Associate Professor of Computer and Media Arts, has been working with
Cal(IT)2 Summer Undersgraduate Fellowship recipients Jolene Truong and Jeremy Weir to
design the Active Campus Explorientation (ACE). Pushing the limits of the campus wireless
network and expanding the Active Campus Explorer in new directions, Jenik, Truong and
Weir have been working most of the summer on a cultural networking event for incoming
Sixth College students. Active Campus Explorer (ACE) and
ActiveClass are PDA and
cellphone-based applications that are part of an ongoing wireless network research
project directed by Prof. William Griswold of Computer Science and Engineering (CSE)
at UCSD.
CRCAnet - CRCAnet links key locations on campus with a high-speed network capable of handling the speed and flow of information needed for new high-resolution, realtime arts and music applications. Sheldon Brown/VA and Peter Otto/Music, Principal Investigators.
Desktop Theater - Desktop Theater by Adriene Jenik is an ongoing series of live internet theatrical interventions.
Digital Cultural Symposium - A new media symposium that explore new conceptual categories appropriate for analyzing computer culture and its objects.
Global Visual Music Jam - Conceived and implemented by Miller Puckette, Rand Steiger and Vibeke Sorensen (USC), the Global Visual Music Jam project developed software for the creation, mediation, and dissemination of real-time multimedia content, including high resolution two and three dimensional graphics, digital audio and video. In order to actualize the use of this software in a distributed, real-time environment, the team developed a networking capability for this software.
Mi Casa es Tu Casa - A binational, networked, virtual reality playhouse by Sheldon Brown.
Network Communicate Kaleidoscope (NCK) - Network Communicate Kaleidoscope by visiting Japanese artist, Kazushi Mukaiyama, is a virtual space accessible via the Internet.
Re-Visioning Television Online Forum - Bringing together artists, critics, curators, academics and industry professionals in an exploration of the past, present and future of television. Done in collaboration with Eyebeam Atelier.
UC DARNet The University of California's Digital Arts Research Network.
updated November 13, 2003. cjh
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